# Concepts & Components

- [LipSync](/lipsync-pro/concepts-and-components/lipsync.md)
- [Eye Controller](/lipsync-pro/concepts-and-components/eye-controller.md)
- [AutoSync](/lipsync-pro/concepts-and-components/autosync.md)
- [AutoSync Modules](/lipsync-pro/concepts-and-components/autosync/autosync-modules.md)
- [AutoSync Presets](/lipsync-pro/concepts-and-components/autosync/autosync-presets.md)
- [Phoneme Maps](/lipsync-pro/concepts-and-components/autosync/phoneme-maps.md)
- [Blend Systems](/lipsync-pro/concepts-and-components/blend-systems.md): Blend Systems are an important component of LipSync. They are responsible for updating the visual representation of the character in the scene.
- [LipSyncData](/lipsync-pro/concepts-and-components/lipsyncdata.md)
- [Markers](/lipsync-pro/concepts-and-components/lipsyncdata/markers.md)
- [Phoneme Sets](/lipsync-pro/concepts-and-components/phoneme-sets.md)
